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Joshua Gunther

Head of Cinematography, Layout

Rough Layout / Previz Reel

Available Upon Request

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Resume


Recent Feature Films

Experience

Warner Brothers Pictures Animation - 2025-Present

Head of Previz for Future Animated Feature

Dreamworks Feature Animation - 2008-2025

Head of Cinematography - Layout

Kung Fu Panda 4

The Bad Guys 2 Teaser (Short)

Unreal Show and Tell - Group Leader

Unreal Engine Show and Tell: Enthusiastic Group leader / Unreal evangelist at Dreamworks Feature animation exploring Unreal Engine and its creative possibilities.

Rough Layout / Previz Lead for Feature Films:

Kung Fu Panda 4

Boss Baby 2

Rough Layout / Previz Artist for Feature Films:

Puss n Boots - The Last Wish

Trolls - World Tour

How to Train Your Dragon - Hidden World

Dreamworks Shorts:

Bilby

Marooned

Larrikins (canceled)

Trolls Holiday Special

Trolls

Penguins of Madagascar - CP work

Home

Turbo - CP Work

Turbo

Rise of the Guardians

Puss n Boots

How to Train your Dragon 1

Halon - 2008

Freelance Rough Layout / PrevizArtist for "How to Train your Dragon" - for Dreamworks Feature Animation

Imagi Services - 2007

Rough Layout / Previz Artist for Feature Film "Gatcha Man"

Big Idea Inc. - 2007

3:30 Freelance project for a Christmas Veggie Tales Live Stage Show based off the song "Boy Like Me" sung by Jr! Did all Production work, Modeling through Rending/Comp.

Reel Fx Creative Studios - 2006

Character Animator for Feature Film "Everyone's Hero"    

Imagi Services - 2005 - 2006

Rough Layout / Previz Artist for Feature Film "TMNT - Teenage Mutant Ninja Turtles"

Mike Young Productions - 2004 - 2005

CG Specialist for various CG TV projects including "Bratz," Jakers," "Mr Men," and "Dive Olly Dive,"

Reel Fx Creative Studios - 2003

Character Animator for Gi Joe's "Valor Vs Venom" direct to video feature.

Character Animator for Gi Joe's "Action Man" direct to video feature for UK.

Big Idea Productions - 2001-2003

Veggie Tales "Snoodle's Tale/Dr Jiggle and Mr Sly": Set Modeler

Veggie Tales "Wonderful World of Autotainment": Prop Rigging, Set Modeler

Veggie Tales "Ballad of Little Joe": Character Animator, Character/Prop Rigging, Prop/Set Modeling

Veggie Tales "Easter Carol": Character Animator, Character/Prop Rigging, Prop/Set Modeling, Lighting

Veggie Tales "Star of Christmas": Character Animator, Character/Prop Rigging, Prop/Set Modeling, Lighting

Veggie Tales "Veggie Tales Live Stage Show": Character Animator for 2 minute intro. animation.

321 Penguins "Amazing Carnival of Complaining": Character Animator, Set Modeling and Texturing.

Omation Studios - 2001

3D IMAX Stereo and Layout Revision for "Santa VS the Snowman".

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Other Feature Film Projects

Skills and Professional Experience

Production

Head of Cinematography

Previz / Rough Layout

Final Camera

Previz Compositing

Character Animator

Character / Prop Rigging

Modeling / Texturing

Software

Maya (Advanced Skeleton, Mgear)

Nuke

Unreal Engine

Substance Painter

Davinci Resolve / Premier

Adobe Photoshop /After Effects

Blender

Houdini

Linux

HTML

Other

Animation Guild Member

Photography / Timelapse

Surfing / Snowboarding

Upbeat Personality

Lover of Coffee

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Artist Endeavors:

Joshua Gunther Photography:

http://www.joshuaguntherphotos.com

Photography specializing in Architecture, Cityscapes, Landscapes, and timelapse.


Education:

Gnomon Institute, Hollywood CA: Maya Fast Track training in: Character Kinematics, Character Skinning, and Mel Scripting

Art Institute of Seattle, Seattle WA: Major: Computer Animation, Graduated with Honors. President's List for 5 Quarters, 4.0 GPA


Honors and Awards:

Dreamworks Ingenuity Award - 2021

National Animation Contest Winner: “Hewlett-Packard, Saytek, and The Art Institutes International Grand Prize Winner” for student film "Morons From Uranus"

Eagle Scout


Volunteer Experience:

Historical Tall Ship Lady Washington, Deck Hand - AKA The Intercepter from "Pirates of the Caribbean"


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About Josh

 

Joshua Gunther is a Head of Cinematography and 3D generalist with 25 years of experience on more than 10 feature films. He specializes in Unreal Engine–based workflows for previs and layout, along with cinematic storytelling, character animation, and sequence design. Joshua is skilled at translating creative ideas into compelling visuals that support both the artistic vision and the practical needs of production, helping teams tell stories clearly and effectively. Known for his unrelenting positive attitude and a love of coffee-fueled creativity, he brings energy and enthusiasm to every project.

 
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Contact Me

Phone: 310-339-9406